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MICHAEL
ART OF
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ARBUTHNOT
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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Michael
Oct 25, 20134 min read
DIGITAL COMPOSITING – Green Screening (Keying) in After Effects.
Note – this is an older tutorial. A more recent one with newer information is available here: https://michaelarbuthnot.wordpress.com/2016...
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Michael
Oct 5, 20136 min read
Tutorial – Unity Basics: Physics
Like the others, this post is basically a collection of notes taken from the training videos on Unity’s website. COLLIDERS -Allow the...
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Michael
Oct 3, 20133 min read
Tutorial – Unity Basics : Graphics
These notes are noted from the training videos on Unity’s Website. GAME OBJECTS – Scripts are components just like textures and meshes...
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Michael
Oct 3, 20132 min read
Tutorial – Unity Basics: User Interface
These are notes made from the Tutorial videos supplied on the Unity game engine website. USER INTERFACE There are five display windows in...
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Michael
Sep 27, 20131 min read
Digital Compositing: Editing Video in Photoshop
1: Choose Window>Workspace>Video (or Window>Workspace>Motion for CS5 and above) 2: Go to File > New, In preset choose ‘Film and Video’...
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Michael
Sep 27, 20132 min read
Digital Compositing : Photoshop Tutorials
SELECTIONS 1) Open your image in photoshop. You can use masks, magic wand tool, pen selections etc to make selections, but they can still...
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Michael
Jan 27, 20131 min read
Cyber Marine Character design
Just a little character I created in my spare time. I kept it to 3000 polys so it could be used in a game engine- I was thinking...
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Michael
Jan 19, 20131 min read
Sethway Single Cover
Another cd artwork I created for my very talented friends Sethway. This one was just a single, so we wanted something crisp and clean. We...
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Michael
Jan 19, 20131 min read
Duct Tape Wallets
Still in America on my study abroad year. Whilst I’m primarily studying business this year, I’m taking any chance I can to be creative- I...
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Michael
Dec 14, 20121 min read
Justice League Painting
I wanted to create an illustration of Superman or Supergirl, and I found inspiration in the form of the DC’s iconic comic book cover from...
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Michael
Nov 16, 20121 min read
Lightscapes – An experimental method of creating paintings.
So I’ve recently become addicted to http://www.thisiscolossal.com, a fantastic blog featuring all kinds of visual brilliance, as shown by...
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Michael
Nov 7, 20123 min read
ZBrush Tutorial: Z Spheres
Another summarisation of the tutorial videos from the Pixologic website… —————— Z SPHERE ARMATURE————- Choose the Zsphere tool to draw a...
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Michael
Nov 2, 20123 min read
ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...
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Michael
Sep 25, 20121 min read
USA – Founders Day Barbeque
Its been a while since I last updated- chiefly because I moved to Connecticut to study Business for a year! Ill go into detail of how the...
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Michael
Jul 24, 20122 min read
3D Max Training – Normal Mapping, and misc texture tips.
Here are a few tips I picked up on creating normal map textures for games: For scaling textures: 512 pixels is the height of a person. On...
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Michael
May 15, 20121 min read
DES312 Final Hand in: 3D Character Design
This is the final model I created for my 3D Character design brief. I created this humanoid angelic creature and rigged with CAT in 3D...
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Michael
May 11, 20125 min read
Essay: The Evolution of Superhero Movies
The last decade has seen an explosive rise in popularity of the so-called ‘Superhero’ genre, from B-movie experiments, to big budget...
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Michael
Apr 28, 20121 min read
DES312: Steampunk Weapon Final Designs.
This semester I had to complete two 3D Projects, the First of which is shown below. Our briefs included creating a steampunk object or a...
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Michael
Apr 27, 20121 min read
DES312- Skinning, and Rigging (Unfinished)
1. Open up your model, attach a cat skeleton 2. Select your model, choose the ‘Skin’ modifier from the create panel. Underneath, click...
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Michael
Apr 25, 20123 min read
3DS MAX: Rigging a character (CAT Skeletons)
SIMPLE INTRO: 1:Start by modelling a cylinder. Go to Create panel>Systems>Bones, and create 3 bones as shown: 2: Add a skin modifier to...
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