top of page
MICHAEL
ART OF
ARBUTHNOT
BLOG
THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
Search
Michael
Feb 17, 20165 min read
ZBrush Workflow in 2016
ZBrush is a great program but with so many features and it’s constantly being updated and improved upon, its hard to know where to start...
3 views0 comments
Michael
Feb 17, 20164 min read
Tutorial: ZBrush -Hard surface modelling techniques.
ZBrush is great for organic sculpts, but can also be used with a little wizardry to create hard surface objects such as weapons, armour...
22 views0 comments
Michael
Feb 15, 20166 min read
Tutorial: ZBrush – Hair and Fur
There are several ways to create hair and fur in ZBrush. Each method has its own advantages and disadvantages, and unique visual style....
81 views0 comments
Michael
Jan 19, 20162 min read
Tutorial: Z-Brush Mannequins
Mannequins are a feature built into Zbrush for rapidly creating humanoid character shapes, and posing them in a scene. They function...
40 views0 comments
Michael
Jan 19, 20163 min read
Tutorial: ZBrush – Using Dynamesh
Dynamesh is a feature used in ZBrush to instantly regenerate a workable topology over the surface of your currently selected Tool or...
188 views0 comments
Michael
Jan 18, 20164 min read
Tutorial: ZBrush ZModeller Brush
ZModeller brush is an alternative to low poly modelling in a dedicated package such as 3DS Max, Blender etc. It isn’t designed as a...
6 views0 comments
Michael
Jan 17, 20162 min read
Tutorial: ZBrush – All about Tools, Subtools.
TOOLS Every model you sculpt in Zbrush is considered a ‘tool’. When you first open Zbrush, the only thing visible is the Tool column, as...
61 views0 comments
Michael
Feb 13, 20143 min read
3d Tutorial: Using ZBrush and ZRemesher to ‘retopologise’ a high poly model
Last week I looked at Topogun, a cool little program costing about $100 for allowing you to re-topologise a high density Zbrush model for...
20 views0 comments
Michael
Feb 9, 20144 min read
3D Tutorial: Using Topogun to Retopologise a hi-poly model
Topogun is a great little program for retopologising High poly Zbrush meshes into low poly meshes which can then be imported into 3D...
38 views0 comments
Michael
Nov 7, 20123 min read
ZBrush Tutorial: Z Spheres
Another summarisation of the tutorial videos from the Pixologic website… —————— Z SPHERE ARMATURE————- Choose the Zsphere tool to draw a...
46 views0 comments
Michael
Nov 2, 20123 min read
ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...
143 views0 comments
bottom of page