3d Tutorial: Using ZBrush and ZRemesher to ‘retopologise’ a high poly model
Last week I looked at Topogun, a cool little program costing about $100 for allowing you to re-topologise a high density Zbrush model for...
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!