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MICHAEL
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ARBUTHNOT
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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Tutorial: Maya – How to select and manipulate objects.
(Noted from Lynda Tutorial) SELECT, MOVE, ROTATE AND SCALE Selection tool: Q Left Click to select an object. Click empty space or another...
Michael
Jan 28, 20183 min read
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DIGITAL COMPOSITING: Camera Mapping in 3DS Max
Camera mapping is a technique whereby a flat photo is projected onto 3d geometry. This gives us a limited ability to turn the flat photo...
Michael
Nov 1, 20163 min read
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DIGITAL COMPOSITING: 3D Camera tracking with After Effects
After effects cs6 has a 3D Camera Tracker effect. Before CS6, Matchmover was the best program to use.Match Mover still has some...
Michael
Oct 18, 20163 min read
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DIGITAL COMPOSITING: 3d Camera Tracking with Matchmover.
Matchmover is a free piece of software from autodesk used for tracking footage, to be taken into a 3D package such as 3DS Max or Maya....
Michael
Oct 18, 20164 min read
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Personal Branding and Resume
I recently created a series of branding materials for use when applying for jobs – two business cards and an infographic style resume...
Michael
Apr 2, 20161 min read
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ZBrush Workflow in 2016
ZBrush is a great program but with so many features and it’s constantly being updated and improved upon, its hard to know where to start...
Michael
Feb 17, 20165 min read
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Tutorial: ZBrush -Hard surface modelling techniques.
ZBrush is great for organic sculpts, but can also be used with a little wizardry to create hard surface objects such as weapons, armour...
Michael
Feb 17, 20164 min read
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Tutorial: ZBrush – Hair and Fur
There are several ways to create hair and fur in ZBrush. Each method has its own advantages and disadvantages, and unique visual style....
Michael
Feb 15, 20166 min read
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Tutorial: ZBrush ZModeller Brush
ZModeller brush is an alternative to low poly modelling in a dedicated package such as 3DS Max, Blender etc. It isn’t designed as a...
Michael
Jan 18, 20164 min read
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Tutorial: Unity Animation 3: Character Setup
These notes are taken from the Unity video series available on their website. This post deals with the tools available for adjusting the...
Michael
Jul 23, 20153 min read
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Tutorial: Unity Animation 2 – The Animator Component
This post contains notes on Unity’s tutorial video series, pertaining to the Animator component of the Animation System. 1: THE ANIMATOR...
Michael
Jul 23, 20156 min read
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Tutorial: Unity Animation 1 – The Animation window
The following notes are taken from the series of animation tutorials available from Unity’s Homepage. 1: THE ANIMATION VIEW – Unity’s...
Michael
Jul 23, 20154 min read
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Tutorial: Unity Basics – Nav Mesh Pathfinding system
The NavMesh system is used to provide rudimentary pathfinding for enemies and NPCs in your games. It generates a NavMesh Grid based on...
Michael
Jul 19, 20156 min read
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3D Tutorial: Using Topogun to Retopologise a hi-poly model
Topogun is a great little program for retopologising High poly Zbrush meshes into low poly meshes which can then be imported into 3D...
Michael
Feb 9, 20144 min read
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Tutorial – Unity Basics: User Interface
These are notes made from the Tutorial videos supplied on the Unity game engine website. USER INTERFACE There are five display windows in...
Michael
Oct 3, 20132 min read
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ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...
Michael
Nov 2, 20123 min read
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