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MICHAEL
ART OF
ARBUTHNOT
BLOG
THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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Michael
Oct 3, 20233 min read
ZBRUSH Tutorial: Polygroups
Polygroups are a useful way of grouping certain areas of a single subtool, to make selecting and working on them easier. You can...
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Michael
Jul 15, 20232 min read
ZBrush: All about Masks
Masking is a way of selecting part of a tool, so that you can isolate it. It can then be hidden, used to create polygroups, or sculpt on...
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Michael
Feb 17, 20165 min read
ZBrush Workflow in 2016
ZBrush is a great program but with so many features and it’s constantly being updated and improved upon, its hard to know where to start...
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Michael
Feb 17, 20164 min read
Tutorial: ZBrush -Hard surface modelling techniques.
ZBrush is great for organic sculpts, but can also be used with a little wizardry to create hard surface objects such as weapons, armour...
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Michael
Feb 15, 20166 min read
Tutorial: ZBrush – Hair and Fur
There are several ways to create hair and fur in ZBrush. Each method has its own advantages and disadvantages, and unique visual style....
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Michael
Jan 26, 20163 min read
Tutorial: Z-Brush – Brushes, custom alphas and Sculpting tips.
Useful Brushes: This is a quick overview of the most common brushes you will use when sculpting Clay Buildup – use for building up forms...
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Michael
Jan 25, 20163 min read
Tutorial: ZBrush – Exporting Textures for game engines.
When using ZBrush to sculpt, you are creating high poly models that aren’t usually fit for use in game engines. You will then create a...
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Michael
Jan 24, 20164 min read
Tutorial: ZBrush – UV Master
UV Master is a free plugin for Z Brush to make unwrapping UVs easy. Unwrapped UVs can then be used to generate the flat textures used by...
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Michael
Jan 23, 20163 min read
Tutorial: Zbrush – Materials and Polypaint
MATERIALS Materials are applied to objects to help define how they will be rendered beyond mere colour data – will they be shiny or...
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Michael
Jan 20, 20164 min read
Tutorial: ZBrush – Manual Retopology with ZSpheres
If you need to retopologize your model for lower poly counts, or for animation etc, there are several ways to do so. In this tutorial we...
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Michael
Jan 20, 20165 min read
Tutorial: ZBrush – BPR Rendering and Post Processing.
Zbrushes internal rendering engine is a great tool for producing fast renders of your sculpts. Detailed below is a quick overview of how...
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Michael
Jan 19, 20162 min read
Tutorial: Z-Brush Mannequins
Mannequins are a feature built into Zbrush for rapidly creating humanoid character shapes, and posing them in a scene. They function...
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Michael
Jan 19, 20163 min read
Tutorial: ZBrush – Using Dynamesh
Dynamesh is a feature used in ZBrush to instantly regenerate a workable topology over the surface of your currently selected Tool or...
198 views0 comments
Michael
Jan 18, 20164 min read
Tutorial: ZBrush ZModeller Brush
ZModeller brush is an alternative to low poly modelling in a dedicated package such as 3DS Max, Blender etc. It isn’t designed as a...
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Michael
Jan 17, 20162 min read
Tutorial: ZBrush – All about Tools, Subtools.
TOOLS Every model you sculpt in Zbrush is considered a ‘tool’. When you first open Zbrush, the only thing visible is the Tool column, as...
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Michael
Feb 13, 20143 min read
3d Tutorial: Using ZBrush and ZRemesher to ‘retopologise’ a high poly model
Last week I looked at Topogun, a cool little program costing about $100 for allowing you to re-topologise a high density Zbrush model for...
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Michael
Nov 7, 20123 min read
ZBrush Tutorial: Z Spheres
Another summarisation of the tutorial videos from the Pixologic website… —————— Z SPHERE ARMATURE————- Choose the Zsphere tool to draw a...
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Michael
Nov 2, 20123 min read
ZBrush Tutorial: Basics + Hotkeys
This is a condensed reference guide from the video tutorials available on the Pixologic website. ————-GETTING STARTED——————— Ctrl + N–...
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