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MICHAEL
ART OF
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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Michael
Mar 11, 20122 min read
3DS MAX – Making wheels turn
1. Create a cylinder (for this exercise, just use 7 sides to be able to see the rotation easily. Give it a radius of 50. Place it onto...
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Michael
Feb 24, 20122 min read
3DS MAX – Inverse Kinematic rig for legs
Using the leg file downloaded: The file is a 3ds file and so must be imported rather than opened. once imported, move it to ground level...
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Michael
Feb 17, 20124 min read
3DS MAX: Cogs and Pistons, Robot Arms.
Cogs. 1 Open a new document. Making an 18:12 gear ratio- one cog has a diameter of 18 units, and 18 teeth, and the other has a diameter...
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Michael
Feb 3, 20123 min read
DES312: Basics of Animation in 3D Max – Bouncing Balls, Simple Hierarchies
To start animating your model, click the AUTO KEY button near the timeline. Choose a frame, eg frame 30, then move your model or tweak...
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Michael
Dec 6, 20112 min read
Illustrator Class Tutorial Notes
Shortcuts & tools -To duplicate an object: Ctrl + C + F, then drag it away. -To remove part of one shape from another: Window>Pathfinder....
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Michael
Dec 2, 20111 min read
3D Max – Lofting
Tip: Scale button – can also be used as a ‘squash’ modifier- changes shape but retains volume. LOFTING 1. Create a star shape using the...
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Michael
Dec 2, 20111 min read
Class Notes – Flash animation: Stretch and Squash
1 Open new doc, set as 24fps. Draw a ground line on the first layer, rename it to ‘BG’, and convert the line to a symbol (movie clip) 2...
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Michael
Dec 2, 20112 min read
Class Notes- Basic Flash Tutorial
Modify>Convert to Symbol. this will change your doodle into a symbol and place it in the library. Changing any instance of the symbol...
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Michael
Apr 12, 20112 min read
3D Studio max – Class Notes – Animation
1: Make a box, 100mmx100mmx1mm, copy this 3 times and align them together in a row (make sure the 3d snap tool is active and is set to...
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Michael
Apr 5, 20113 min read
3DS Max – Class Notes: Texture mapping
Press ‘m’ to open the Materials editor. The spheres you see in this window are ‘Shaders’ ie the materials you will edit and apply to your...
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Michael
Mar 23, 20112 min read
3D Studio Max: Class Notes: Rendering an AVI
Set up a scene- for this example we will use the same one as before- some simple blocks on a plane, with a single spotlight. The...
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Michael
Mar 23, 20113 min read
3D Studio Max: Class notes – Simple Lighting
1: Set up a basic scene in max, or open an existing model. Choose the lighting tab in the create panel. 2:Place a Target spotlight on...
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Michael
Mar 19, 20111 min read
3D Studio Max: Class Notes – Flat Plane Modelling
1: Draw a plane in front view with one height and width segment. convert to editable poly. Choosing the edge selector, hold shift and...
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Michael
Mar 19, 20113 min read
3D Studio Max – Class Notes: Making the shark swim.
1: Open the Shark that we made previously and select it with the mouse. Apply an FFD 3x3x3 modifier, then right click on the shark and...
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Michael
Mar 9, 20112 min read
3D Studio Max – Class notes: Making a Shark
1: Create a box 100x30x30mm, and set it to have 3x3x3 sections in the parameters box. Convert to editable poly. Choose the ‘polygon’...
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Michael
Mar 8, 20112 min read
3D Studio Max – Class notes (Making a lego mans arm)
Making a lego mans arm: 1: Make a box, 5x5x5mm, convert to editable poly and apply mesh smooth modifier (2 iterations) to make it into a...
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