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MICHAEL
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ARBUTHNOT
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THIS BLOG MAINLY CONSISTS OF NOTES I MAKE WHEN LEARNING SOFTWARE, ALL COMPILED IN ONE PLACE - HOPEFULLY IT MAY BE HELPFUL TO YOU TOO!
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ZBRUSH Tutorial: Polygroups
Polygroups are a useful way of grouping certain areas of a single subtool, to make selecting and working on them easier. You can...
Michael
Oct 3, 20233 min read
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TUTORIAL: Maya - UV Unwrapping
OPEN UV EDITOR 1. With Model selected, In the top toolbar go to UV > Open UV Editor. 2. This will open the UV Editor window and...
Michael
Jul 16, 20232 min read
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TUTORIAL: Maya - Rendering Animations
Rendering is the process by which we process the snapshot of a scene to its highest quality. This can take a long time, as lighting,...
Michael
Jul 16, 20234 min read
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Tutorial: MAYA - Playblasts
(Noted from Wade Neistadt’s video: https://www.youtube.com/watch?v=890_yXk7NZg) In Maya, you can do full renders of your scenes. These...
Michael
Jul 16, 20234 min read
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ZBrush: All about Masks
Masking is a way of selecting part of a tool, so that you can isolate it. It can then be hidden, used to create polygroups, or sculpt on...
Michael
Jul 15, 20232 min read
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TUTORIAL - Create a Water Caustic Map in Photoshop.
Water Caustics are those bright, streaky highlights that appear in water, especially visible in swimming pools and beaches. The photo...
Michael
May 4, 20232 min read
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ARMAGEDDON! (Well, just a poster of it...
Creating lessons for my students, and this semester we are looking at creating posters in Photoshop. I created this poster tutorial as a...
Michael
Feb 18, 20211 min read
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Tutorial: Maya – Creating Polygon Models
DIFFERENCE BETWEEN NURBS AND POLYGONS Polygon models are made up of a large number of flat planes with straight line edges – the more...
Michael
Mar 11, 20184 min read
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Tutorial: Maya – Organising Scenes
Noted from Lynda Video Tutorial THE OUTLINER Either select Window > Outliner or in a multiple viewport view, click Panels > Panel >...
Michael
Mar 1, 20183 min read
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Tutorial: Maya – How to select and manipulate objects.
(Noted from Lynda Tutorial) SELECT, MOVE, ROTATE AND SCALE Selection tool: Q Left Click to select an object. Click empty space or another...
Michael
Jan 28, 20183 min read
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Tutorial: Maya Basics and keys.
Interface and screen layout. Maya has a standard menu bar like many other programs. But there are soo many tabs that they cant all be...
Michael
Jan 18, 20182 min read
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DIGITAL COMPOSITING: Matte Painting Basics
Matte Painting is a broad discipline. It involves creating replacement backdrops for film footage, as a cheap alternative to creating...
Michael
Nov 9, 20164 min read
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DIGITAL COMPOSITING: Camera mapping in After Effects
Camera Mapping, as discussed in a previous tutorial is a method for creating a rudimentary 3D scene from a 2D photograph. We already...
Michael
Nov 2, 20164 min read
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DIGITAL COMPOSITING: Camera Mapping in 3DS Max
Camera mapping is a technique whereby a flat photo is projected onto 3d geometry. This gives us a limited ability to turn the flat photo...
Michael
Nov 1, 20163 min read
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DIGITAL COMPOSITING: HDR Lighting
HDR Light mapping is a technique used to get accurate lighting results when putting 3d models or characters into a photo or video scene. ...
Michael
Oct 26, 20165 min read
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DIGITAL COMPOSITING: 3D Camera tracking with After Effects
After effects cs6 has a 3D Camera Tracker effect. Before CS6, Matchmover was the best program to use.Match Mover still has some...
Michael
Oct 18, 20163 min read
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DIGITAL COMPOSITING: 3d Camera Tracking with Matchmover.
Matchmover is a free piece of software from autodesk used for tracking footage, to be taken into a 3D package such as 3DS Max or Maya....
Michael
Oct 18, 20164 min read
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DIGITAL COMPOSITING: Keying and Green screen.
Chroma keying, often referred to as ‘green screening’ is stripping a selected colour away from footage, leaving it transparent. This...
Michael
Oct 11, 20164 min read
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DIGITAL COMPOSITING – ASSIGNMENT BRIEFS
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Michael
Oct 5, 20161 min read
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DIGITAL COMPOSITING: 2D Motion Tracking
Stock footage can be found here: password: composition STABILISING A SHAKY SHOT B – Move start of comp work area to timeline indicator N...
Michael
Oct 5, 20163 min read
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